> For the complete documentation index, see [llms.txt](https://pegalon.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://pegalon.gitbook.io/whitepaper/the-game/gameplay/race-rules.md).

# Race Rules

Clear communication of the rules is key to establishing a successful and fair race for all Pega.\
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Read on to find out what to expect from beginning to end of a thrilling race in Pegalon.\
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**Race Start**\
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**\*** All Pegas start simultaneously at the starting line when the game counts "3, 2, 1, GO!"\
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**Race Finish**\
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**\*** A Pega that reaches the finish line after three laps counts as finishing the race.\
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**\*** The time and position of the finishing Pega are updated and displayed immediately.\
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**\*** After receiving the rewards, the player returns to the main menu.\
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**Disconnection Cases**\
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**\*** If a player disconnects during the start of the race, they can still reconnect and continue the race, but their Pega will be at the starting line.\
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**\*** If a player disconnects during the race, their Pega will still be in the race and receive interactions from other elements (e.g., other Pegas, skills, items).\
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Overall, these rules ensure that the race is fair and that disconnected players can still participate and receive their rewards.
